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Your map station can help with judging the distance. More than once I have beached my submarine or crashed into a ship simply because I thought I was farther away than I really was. The distance between you, ships, and the land is difficult to perceive. A black color would have been better, both to aid in focusing and to make reading the information from your "Torpedo Targeting Data Computer" easier. The graphics are simple 4-bit colors and square shapes, although the blue background around the periscope view makes it a bit difficult to focus on what you really need to see. You can also fine-tune those difficulty settings by making the enemy better or worse in different respects, giving yourself dud torpedoes, or simply reducing your visibility. There are four difficulty settings you can select from each time you start a mission. Your submarine can turn, surface, and dive very quickly, forcing you to pay close attention to these otherwise you can turn too far, dive too deeply, or suddenly surface and expose yourself to enemy fire. You can find a short overview of them in the "Notes" section. Except the intuitive arrow keys which allow you to turn around or submerge your submarine, the controls are rather complicated and make use of multiple key binds. You can accidentally fire off torpedoes or start diving without realizing it. The game is controlled completely by keyboard commands, which can make it difficult to play, as all the keys function no matter what screen you are on. The game takes place in the Pacific Theater of World War II, with you playing as an American submarine captain hunting Japanese ships in the endless depths.
FREE SUBMARINE SIMULATION GAMES FOR PC SIMULATOR
Silent Service was one of the first submarine simulator games and was created by the legendary Sid Meier. How well will you do when matched against history? You can choose among practice run against some old hulks, recreate historical convoy attacks, go on a single patrol, or go on your own campaign, which lets you go multiple patrols until you die, get promoted, or survive the war. Contend with factors like dud torpedoes, maximum depth, and more. Set your difficulty/realism level and time period (early means less tech for juicier targets, later means tougher escorts, more tech, lousier targets). Take one of the "fleet boats" and go on extended patrols of up to 2 months from Hawaii, Australia, or New Zealand. For a long while after Pearl Harbor, you are the only forces capable of striking back at the Japanese in the Pacific.
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You are now a member of the Silent Service, the US Navy Submarine command.